AI Insights · Timothy · October 2021
Top 5 iOS Tycoon Games in Mexico: Q3 2021 Performance
Discover the performance trends of the top 5 iOS tycoon games in Mexico for Q3 2021, including insights on weekly downloads, revenue, and active users.
In this article, we take a closer look at the performance of the top 5 tycoon games on the iOS platform in Mexico during the third quarter of 2021. The data, sourced from Sensor Tower, provides insights into weekly downloads, revenue, and active users for each game.
Township
Throughout Q3 2021, Township from Playrix saw a notable increase in weekly revenue, peaking around $11.6K in the last week of September. Weekly downloads showed consistent growth, reaching approximately 5.2K in mid-August. Active users also experienced a steady rise, increasing from 18.2K at the start of the quarter to 25.5K by the end of September.
Hay Day
Supercell's Hay Day observed fluctuations in weekly revenue, with a high of about $10.4K at the end of June and another peak of $8.8K in the last week of September. Weekly downloads remained relatively stable, averaging around 2.2K to 2.9K throughout the quarter. Active users showed a slight decline from 42.7K in early July to 40.4K by the end of the quarter.
Jurassic World™: The Game
Jurassic World™: The Game by Jam City, Inc. experienced a significant increase in weekly revenue in late August, reaching approximately $5.4K. Weekly downloads peaked at 1.2K in the same period. Active users showed a gradual increase from 5K at the beginning of Q3 to around 5.3K in late August before stabilizing.
My Cafe — Restaurant Game
Melsoft's My Cafe — Restaurant Game saw varying weekly revenue, with the highest figure being $3.5K at the end of June. Downloads peaked at 1.8K in mid-July but saw a decline towards the end of the quarter. Active users fluctuated, starting at 7.4K and slightly decreasing to 5.3K by late September.
Family Island — Farming game
Family Island — Farming game, also from Melsoft, experienced a peak in weekly revenue of about $3.4K in mid-September. Weekly downloads were highest in mid-July at 1.9K. The game’s active users saw an increase from 3.2K at the beginning of Q3 to around 5.4K by the end of August, before tapering off slightly.
For more detailed insights and data, visit Sensor Tower.